Description: The player controls a submarine that navigates through obstacles and explores each level to find the exit. The Player has limited ammo and can fight fish and sea monsters around the levels. To beat a level and progress to the next, you must find the exit portal, which looks like a well.

Controls:

  • Move Forward - W
  • Move Backward - S
  • Rotate Left - A
  • Rotate Right - D
  • Shoot - Left Mouse Button
  • Tracking Torpedo - Space
  • Change Ammo Type - Right Mouse Button
  • Change Speed (slow, medium, fast) - 1, 2, 3
  • Mecha Form: Ultimate - R
  • Pause Menu: ESC

UI:

  • Start menu can play the game, set volumn, and set full screen
  • After clicking the play button, there are two instruction pages
  • In game, there is a death menu that allows player to restart the level or go back to main menu.
  • In game, there is also a pause menu that allows player to look at controls, change settings, and continue the game
  • After beating the final boss, there is a victory screen that allows player to go back to the start menu.

Enemies:

FishEnemy

  • When the submarine hits the FishEnemy, the submarine loses 10 health points, and increases 30 energy points.
  • It takes 1 bullet to destroy the FishEnemy.

MonsterEnemy1 (The grey one)

  • When the submarine hits the MonsterEnemy1, the submarine loses 20 health points, and increases 20 energy points.
  • It takes 3 bullets to destroy the MonsterEnemy1.
  • It randomly picks a direction to shoot.

MonsterEnemy2 (The green one)

  • When the submarine hits the MonsterEnemy2, the submarine loses 15 health points, and increases 15 energy points.
  • It takes 3 bullets to destroy the MonsterEnemy2.
  • It directly shoots the submarine.

BossEnemy

  • When the submarine hits the BossEnemy, the submarine loses 50 health points.
  • It fights in eight directions.

FinalBossEnemy

  • When the submarine hits the FinalBossEnemy, the submarine loses 50 health points.
  • It fights in eight directions, and it randomly appears on the whole map.
  • When the health of FinalBossEnemy goes in half, the small enemies randomly appear.

Resources:

  • Red dot that gives two ammo to the player.
  • Crystal orb that gives 15 health.
  • Shield gives back shield if deactivated.
  • Green circle in the final boss level gives 15 seconds of infinite ammos.
  • Torpedo gives 5 torpedoes.

Additions:

  • Player has a shield at the beginning of the game to block the first hit, then the shield is deactivated.
  • Player can kill fish and monsters to gain energy. When it reaches 100, player will transform to a Mecha. In Mecha form, the speed is reduced, and the health is doubled. One ultimate will consume 50 energy, and when the energy is down to 0, Mecha transforms back to Submarine.
  • There is no pick-up for torpedoes until the final boss level. Player only has 5 torpedoes each level, so be wise to use them.

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